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Base Set 2
Electrode (025/130) [Base Set 2] - Rare
Electrode (025/130) [Base Set 2] - Rare
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Rare
Pokémon
80 HP
Stage 1 - Evolves from Voltorb
Lightning
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Flip a coin. If tails, Electrode does 10 damage to itself.
×2
Keiji Kinebuchi
![Electrode (025/130) [Base Set 2] - Rare](http://thehobbykc.com/cdn/shop/files/42470.jpg?v=1785444628&width=1445)