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Zendikar Rising
Makindi Stampede (ZNR-026) [Zendikar Rising] Foil
Makindi Stampede (ZNR-026) [Zendikar Rising] Foil
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Sorcery // Land
Uncommon
Tomasz Jedruszek
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlLEGAL
CompetitivebrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhNOT LEGAL
Tlr
Makindi Stampede
Sorcery 3WW
Creatures you control get +2/+2 until end of turn.
Makindi Mesas
Land
Makindi Mesas enters the battlefield tapped.
T: Add W.
Sorcery 3WW
Creatures you control get +2/+2 until end of turn.
Makindi Mesas
Land
Makindi Mesas enters the battlefield tapped.
T: Add W.
Creatures you control get +2/+2 until end of turn.
This land enters tapped.
: Add
.
![Makindi Stampede (ZNR-026) [Zendikar Rising] Foil](http://thehobbykc.com/cdn/shop/files/ada9a974-8f1f-4148-bd61-200fc14714b2_bd40bfb9-15ed-4d68-9ec2-28da72a39b9e.png?v=1786462250&width=1445)